![Physical Water Surface]()
DEMOAn easy to use and physically correct water system with great performance. It features a large database of wave spectra for different sea states, an automatic buoyancy system, seamless sea state transitions and extensive documentation.
Features:
Gerstner Waves implementation and ready to use WaterPlane Blueprint with animated foam
100% Blueprints, no C++
Water motion adapts to selected wind speed, fetch length and wind direction with seamless transitions
Buoyancy sets up automatically, floating objects can fully interact with the UE4 physics system
Infinite Ocean System: Water plane moves with the player creating an infinite ocean. Water is hidden inside of boats.
Great performance: Blueprints can be nativized to C++ code (UE 4.14 and higher)
Compatible with Orbit Weather and Seasons pack
Details:
Blueprints: 13
Maps: 8
Materials: 1 Material
Do Materials derive from a Master Material with instances as variation: Yes
Intended Platform: Desktop, Console, VR
Platforms Tested: Windows, Oculus
Asset version: 4.26-4.27
Original_Link_https://unrealengine.com/marketplace/en-US/product/physical-water-surface
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Physical Water Surface Unity or Unreal Engine-ready resources to enhance your game design process. We understand the importance of having right tools at your disposal, which is why we've curated a diverse selection of assets to cater to every genre and style