DEMOOutliner has 7 presets (CustomDepth Stencils) in material instance. For each preset you can change the way it outlines and fills objects. Each preset can be used in different situations (i.e. highlight hostile objects with red outline using preset 1 and friendly objects using preset 2). Each preset have separate options for outline and fill.
Features:
• Enable outline or fill (or enable both)
• Change visibility option
• Outline or fill is always visible, even if the object is not (i.e. you can see the effect through walls and other objects)
• Outline or fill affect only the part, that is behind other object
• Outline or fill affect only the part, that is visible
• Change opacity
• Change brightness
• Change color
• Change outline thickness
Asset version: 4.26
Original_Link_https://unrealengine.com/marketplace/en-US/product/outliner
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