DEMO“Procedural Growing Plants” helps you to create procedural plants with custom parameters at your level. Plus, plants have an interaction zone, and you can do whatever you want.
Plants and more can be used as a chaotic and dynamic natural phenomenon or as static objects with which you can interact: collect resources, eat, burn, etc.
You can limit the spread of plants with physical materials to prevent plants from growing on irregular surfaces.
NB! Environment seen in the photos is not included in project.
You can change options like:
Plants mesh
Spawn radius
Plants Size (randomly)
Spawn chance (randomly)
Spawn height
Grow Speed
Asset version: 4.27
Original_Link_https://unrealengine.com/marketplace/en-US/product/procedural-growing-plants
With our collection game assets 3D models, you can download
Procedural Growing Plants Unity or Unreal Engine-ready resources to enhance your game design process. We understand the importance of having right tools at your disposal, which is why we've curated a diverse selection of assets to cater to every genre and style