DEMOEmit CASCADE particles from user-defined text. Text can be specified directly on the emitter module, or customized in the class defaults and at runtime in Blueprints via a special ParticleTextParamComponent.
(Niagara not supported)
Technical Details
New Particle Emitter Module: UParticleModuleLocationText (Supported on GPU)
Parameters:
Text
Font
Scale
HorizontalAlignment
VerticalAlignment
MaskValue
CanvasSize
TexelDensity
HorizontalAnchor
VerticalAnchor
ShuffleParticlesOnNewText *(not supported on GPU)
ShuffleLocationType
ShuffleEasingFunc
ShuffleDurationMax
ShuffleDurationMin
New SceneComponent: UParticleTextParamComponent
Parameters:
Text
Font
Scale
Horizontal Alignment
Vertical Alignment
Mask Value
Canvas Size
Texel Density
Horizontal Anchor
Vertical Anchor
Network Replicated: No
Supported Development Platforms: win64/win32
Supported Target Build Platforms: win64/win32
Asset version: 1.0.4 (4.26)
Original_Link_https://unrealengine.com/marketplace/en-US/product/particle-text
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