Support engine version: 2019.4.3 or higher.
The Orbital Aiming System is a universal, Mecanim-based aiming animation and recoil system featuring:
Compatible with most Mecanim characters.
Compatible with most standard character controllers independent of user or AI control.
360 Degree aiming window around the Y-axis.
157.5 Degree aiming window around the X-axis (90° Up; 67.5° Down)
Full control over the available aiming window on a per-character basis.
Animation provisions for transitioning between the aiming and not-aiming states.
Adjustable aiming speed. Version: 1.0 Home Page: https://assetstore.unity.com/packages/tools/animation/orbital-aiming-system-185501
With our collection game assets 3D models, you can download
Unity Tools Orbital Aiming System v1.0 Unity or Unreal Engine-ready resources to enhance your game design process. We understand the importance of having right tools at your disposal, which is why we've curated a diverse selection of assets to cater to every genre and style