GTA style Advanced driveable car system including car improved physics, damage and deformation, drift sound and marks, enter/exit animations, surface detection and much more!
Features:
network replicated! (since 4.25)
Three detailed cars with 4 LODs each (SUV, Sedan, Hatchback)
Cars are split by body, parts and wheels
Each car is a child bluerprint from one master blueprint
Deformations are made by morph targets
Impacts are detected through a bone grid around the car
All car pieces are joint by constraints and hinges
Procedurally damaged car paint
Customizable car paint (dirt & scratches)
Cars can be configured all through parameters
Surface type detection and behaviour adaptation
UE4 Third person template movement functions
UE4 Vehicle template driving functions
Enter / exit car with adaptative animations
Toggleable lights
Change camera (inside – outside)
Camera zoom and orbit (outside)
Smoke, dust, water, impact particle systems
Interactive car dashboard
Engine, drift, surface, impact sounds
RMP related engine sound + gear up decay
Car respawn feature Version: 5.1 Home Page: https://www.unrealengine.com/marketplace/en-US/product/driveable-cars-advanced-pack-ue4-type-vehicle-physics-and-interaction-system
With our collection game assets 3D models, you can download
Unreal Engine Blueprints Drivable Cars: Advanced Multiplayer Pack v5.1 Unity or Unreal Engine-ready resources to enhance your game design process. We understand the importance of having right tools at your disposal, which is why we've curated a diverse selection of assets to cater to every genre and style