The Character Editor is a ready-to-use character customization system - fitting the technical base of all our products.
PACK CONTENT
Faces come with ~80 Morphtargets - FACS-based morphs ready for facial animations with ARKit
Data Assets are used to combine unique characters from different types. Data Assets are split into various child classes like apparel (hats, upperbody, lowerbody etc.) and hairstyles (hair and beards) as well as prepared placeholder attachment and equipment classes
Clothing: ~ 27 per gender + 20 for childs.
Hairstyles: 7x male, 5x female, 5x child
Multiple skeletons are supported Childs are included as well
Anatomy Profiles support you to add more RPG-like characters like dwarfes, elves, orcs
Basic Wrinklemaps WIP for more believable facial expressions
Different skin basetextures + skintint as well
Randomize, SaveGame system to save and load customization profiles
Thumbnail Studio to help you creating in-game Data Asset thumbnails
Light Studio to give you custom light setup inside the in-game editor
Morphologies like muscularity, obesity, aging and dynamic size ~160cm to ~185cm (UE4 Mannequin only UE5/Meta update in dev) Version: 5.1 Home Page: https://www.unrealengine.com/marketplace/en-US/product/character-editor
With our collection game assets 3D models, you can download
Unreal Engine Characters Character Editor v5.1 Unity or Unreal Engine-ready resources to enhance your game design process. We understand the importance of having right tools at your disposal, which is why we've curated a diverse selection of assets to cater to every genre and style