VR Bullet Time Teleporter is the perfect type of movement for fast-paced, high intensity games. Shooters are a great example of the type of game you would want this movement in. If your game is more slow paced you can simply turn off the slow motion effect and use it as a normal teleporter. I originally heard that a locomotion system similar to this was used in a DOOM VR demo at QuakeCon. I wanted to try it out so I created my own and found it VERY pleasing to use. The slow motion gives players a moment to decide where to move in an otherwise split-second decision making situation. The quick, smooth transition to your destination gives a very natural, satisfying feeling that you don't get from instant teleportation.
Version: 1.0 Home Page: https://assetstore.unity.com/packages/tools/vr-bullet-time-teleporter-71490
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