Have you ever looked at a few lines of your code or a block of Blueprint nodes and asked yourself: "I wonder how long this block takes?" Well, wonder no more -- measure it!
With MicroBenchmark, call Tic (in Blueprints or C++) before the block in question and Toc directly after. You instantly get a timing profile of the execution time with nanosecond accuracy. Optimize your code by comparing different implementations, find out if native C++ code is faster compared to pure Blueprints, identify bottlenecks and get a better understanding of your code's performance. Version: 4.27-5.0
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Unreal Engine Code Plugins Micro Benchmark - Profiler Tool for Blueprint and Code Performance Tim... Unity or Unreal Engine-ready resources to enhance your game design process. We understand the importance of having right tools at your disposal, which is why we've curated a diverse selection of assets to cater to every genre and style