Support engine version: 2020.3.34 or higher.
You can get the latest update of this pack for free from us.
AutoLOD is a powerful tool that will setup a LODGroup with any mesh from your scene. It will automatically compute simplified versions of your meshes using decimation.
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Minimalist and really easy to use
Works in both edit and play mode
Works on prefabs instances (no need to unpack them)
Compatible with Skinned mesh renderers too
Generates up to 8 LOD for a single object
Able to decimate the UVs (UV1 to UV4)
Compatible with submeshes
Has a balance option between high performance and high-fidelity result
Can be used for simple distance culling Version: 4.1.0
With our collection game assets 3D models, you can download
Unity Tools AutoLOD - Mesh Decimator v4.1.0 Unity or Unreal Engine-ready resources to enhance your game design process. We understand the importance of having right tools at your disposal, which is why we've curated a diverse selection of assets to cater to every genre and style