Hi, devs! I've made a simple wrapper for different ad networks. Basically, the idea was that you install plugins, setup keys and placement IDs. And then just show ads with 1 call. You don't need to learn SDK docs, initialize plugins, load and reload ads, subscribe to events an other boring things. The wrapper hides low-level things and provides unified high-level functions like showing ads. Moreover, it supports waterfalls based on Remote Config, so you can setup what to show first based on eCPM data at runtime.
Features:
● Supported ads: UnityAds, AdMob, IronSouce, Vungle, YandexAds
● Basic formats: Interstitial, Rewarded and Banner
● AdManager, an unified wrapper for all networks
● You can add new networks support by adding new adapters
● Remote waterfalls using Remote Config (separate for each ad type) Version: 1.7
With our collection game assets 3D models, you can download
Unity Tools Simple Mobile Ads v1.7 Unity or Unreal Engine-ready resources to enhance your game design process. We understand the importance of having right tools at your disposal, which is why we've curated a diverse selection of assets to cater to every genre and style