Complete swimming system with 1D & 2D blendspaces, sounds, particles, animations, effects, fully networked and more!This system includes:
Game ready swimming character
The character uses the physics volume to change the movement mode.
This system is also compatible with UE4.26 water. Important note: Not with the waves, since it's transition is based on the physics volume which does not adapt on the wave surfaces.
Option to dive, or let the character stay on the surface so the player or you can controls it manually.
Drowning and die logic as an example. No attribute system included. I would use an attribute system to deplete oxygen and then trigger the event: "Let character die while swimming".
1D & 2D blend space compatibility
2D blendspace animations (Strafe Movement)
All animations have bubble particles and water splash sounds included
1D camera based movement as an option.
All animations included
With my Mocap Suit I've recorded and edited the swimming animations.
Sound effects, Particle effects, post process,
Includes a reverb underwater sound effect.
Ambient Bubbles :spawned while swimming for client only.
Bubble Swim: Spawned in animations when swimming at the feet, hands and mouth.
Bubble Loop: For deco
Water splash and ripples for diving, entering, leaving water.
Heavily documented blueprints
I always try to state the why in my systems and make sure that it is as easy as possible to understand, comprehend and make it your own. Version: 4.27
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Unreal Engine Blueprints Swimming System V1 v4.27 Unity or Unreal Engine-ready resources to enhance your game design process. We understand the importance of having right tools at your disposal, which is why we've curated a diverse selection of assets to cater to every genre and style