Mutant monster, the project has 2 skeletons for ue4 and ue5.
In the project, 2 rig!.
1 - dummy skeleton for ue 4
2 skeleton for ue 5 manny quinn skeleton
Also, for convenience, I duplicated the animations for both skeletons
also in project 4 recruitment of unique textures
recruitment of animation;
4x attack
1x Death
1x hit
4x idle
1x rage
1x Left_Walking
1x Right_Walking
1x Walk_Back
2x Walking
2x run
1x walking and fly Version: 5.3
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