Well organized assets, high visual qulity with efficiency and good optimization!!
Override parameters for Scalable Size, Custom Color, Tall etc...!! Dont need to understand NiagaraSystem!
These VFX have Automatic Fade-in,Fade-Out animation for 1 sec once you deactivate them. You can destroy them after 1 sec via blueprint or C++!!
There are 10 type of Unique VFX. 5 for beam VFX, 5 for Constant HIt VFX.All are Infinite Loop VFX
See if you can find out some keywords from the name of VFX below .Maybe There are some suit Your Project. Name List :
PowerCannon/FireTongueLick/ElectricLightning/WaterTornado/IonLaser/
Notice: This pack is not triggered by beam module .So no need end point to set.instead.If U need Ur beam to reach certain spesific location.just get the direction vector from End position subtract start position. And get distance(length) from direction vector. and let vfx look forward the end point via direction vector .then put distance into VFX parameter(length). Version: 5.2+
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Unreal Engine Visual FX Energy Beam VFX ( with SFX ) v5.2+ Unity or Unreal Engine-ready resources to enhance your game design process. We understand the importance of having right tools at your disposal, which is why we've curated a diverse selection of assets to cater to every genre and style