Arnold for Maya v4.2.3 (2019/2020/2022) [WIN]
- 10.06.2021
- 199
![Arnold for Maya v4.2.3 (2019/2020/2022) [WIN]](https://i114.fastpic.ru/big/2021/0610/9c/acd7cafed3ac280a1faa5ac28934679c.png)
File size: 2019 - 364 MB / 2020 - 364 MB / 2022 - 368MB
Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within Maya's standard interface.
Features:
- Seamless integration with Maya shapes, cameras, lights and shaders.
- Image Based Lighting support, including a state of the art physical sky.
- Interactive rendering (IPR) allows parameter changes to be rapidly previewed without interrupting your work.
- Support for volume rendering with Maya Fluids.
- Support for Maya Hair and nHair.
- Particles and nParticles support, including particle instancer.
- Defer the creation of geometry at render with the Stand-in placeholder nodes.
- Productivity boost: override sets, holdout mattes, shadow catcher, passes, UDIM style textures, and arbitrary primvar data.
- Extensible through plug-ins (Golaem, FumeFX for Maya, Yeti, Shave & Haircut).
- XGen integration.
- Texturable geometric lights.
- Deep EXR.
- Rendering of curves.
- Compatible with Maya 2016, 2016 Ext2, 2017 and 2018
- Windows 7 and later
- CPU with at least SSE 4.1 instructions (2006 and later Intel CPUs, and 2011 and later AMD CPUs)
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