Hacking Unity And Watchkit - Make Games And Apple Watch Apps

Video Tutorials, Courses

Hacking Unity And Watchkit - Make Games And Apple Watch Apps
Hacking Unity And Watchkit - Make Games And Apple Watch Apps
Last updated 4/2018
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 4.81 GB | Duration: 33h 16m


Improve your career options by learning game and app development! Master C# and Swift. Build your next project here!
What you'll learn
Make a Double Dragoon game in Unity, and apps for the Apple Watch in Xcode!
Requirements
NO EXPERIENCE NECESSARY!
Unity® 2017.2.0f3
Adobe Photoshop CC 2017
Xcode 9 *You must have a Mac computer or MacOS software
Description
Includes FREE book & webinar! Learn game development fundamentals, game design, watchKit and app development. Go from beginner to paid professional!
A #1 project on Kickstarter funded this course
build a 2D Double Dragoon sidescroller Beat Em Up game in Unitylearn 2D game development code in C# and Swift 4.0create game art in Photoshoplearn how to add sound effects to a gamemake apps with different interfaces such as buttons, switches, sliders, pickers and imagesadd animations and emojis to your appsand more!
*By hacking, we mean learning all the ins and outs! Learn to manage the Unity and Xcode interfaces.
How Can I Make a Game?
Game developer Glauco Pires from Mammoth Interactive will teach you how to build a game in Unity. We teach you the fundamentals of designing, coding, and fine-tuning a game.
You will design a game and its functionality in Unity®. You will learn how to code in C#. Don't worry if you've never coded before. We will start simple and add more to the game as the course goes on. We'll interweave theory with practical examples so that you learn by doing.
Digital artist Kevin Liao will teach you everything you need to know about Photoshop to make game art. This course is project based. You will have an AWESOME game to use in your portfolio. Learn practical and employable skills immediately!
Why Should I Learn Xcode?
In Part 2, you will learn how to make Apple Watch apps with Xcode. Xcode is Apple's FREE software for app development. Xcode is so convenient to use. We love it, and you will, too!
Swift 4.0 is the programming language to learn if you want to make apps for Apple products. We will give you a complete introducing to coding in Swift. Xcode allows you to make complex and creative apps. At the same time, it is accessible for beginners who want to make simple apps.
Get These Bonus Gifts
Normally $25.99, you also get the 713-page eBook "The Ultimate iOS 10, Xcode 8 Developer Book. Build 30 apps" by Mammoth Interactive!
Also included is the webinar How To Master Anything by Mammoth Interactive founder John Bura (normally $200). Being able to master a skill quickly is an essential in modern industries because the world changes so rapidly.
In this webinar, you will learn what you need to become a professional in your field. John will tell you the secrets on how to get good at anything fast.
Learn what you can do to make yourself stand out in your career!Included in this course is material for beginners to get comfortable with the interfaces. Please note that we reuse this content in similar courses because it is introductory material. You can find some material in this course in the following related courses:Hacking Unity and WatchKit - Make Games and Apple Watch AppsThe Ultimate Unity Games & Python Artificial IntelligenceLearn to Code in C# by Making a Multiplayer Unity® Game The Ultimate iOS 11 & Swift 4 Course. Learn to Build Apps!
We Get Great Reviews ☆☆☆☆☆
An easily understood course, with detailed instruction and good explanation of the concepts involved in making this clone game. A very well done tutorial, especially for someone like me is just now learning how to write code.
I really like the approach the presenter takes – not just the technical details, but also the very human, personal development information and recommendations he provides.
The instructor is very good at teaching. He teaches at a great pace and covers anything a beginner would need to understand (every little detail). I am already learning a lot and I just started yesterday.
Take this course to gain in-demand skills. Enroll today to join the Mammoth community!
Overview
Section 1: Welcome to Unity's Interface
Lecture 1 Already Have Unity Experience? Begin at Section 5!
Lecture 2 Introducing the Platform
Lecture 3 Your Map! Navigate the Unity Editor
Lecture 4 It's Alive! Your First Cube Moves
Lecture 5 Make Materials for Game Objects
Lecture 6 Change the Lights that Affect a Game Scene
Lecture 7 Make a Particle System
Lecture 8 Apply Physics to Objects
Lecture 9 What is the Unity Asset Store?
Section 2: Code in Unity
Lecture 10 Introducing How to Code in C#
Lecture 11 What Are Variables?
Lecture 12 What Are Methods?
Lecture 13 What Are If Blocks?
Lecture 14 What Are Loops?
Section 3: Process Player Input in Unity
Lecture 15 Introducing Inputs
Lecture 16 Press a Key
Lecture 17 A Child is Born! Move a Player
Lecture 18 I Say Jump, You Say How High
Lecture 19 Move Forward
Lecture 20 Change Camera Viewpoints
Section 4: Prefabs in Unity
Lecture 21 What Will I Learn In This Section?
Lecture 22 Introducing Prefabs
Lecture 23 FAQ on Instantiating Objects
Lecture 24 Random Angles
Lecture 25 FAQ on Destroying Objects
Lecture 26 Introducing Explosion Effects
Lecture 27 Add Explosion Effects
Section 5: Project - Let's Build a Unity Game
Lecture 28 What Will I Build In This Section?
Lecture 29 Start a Project
Lecture 30 Rank Players: Player Hierarchy
Lecture 31 Ow! Make a Player Kick
Lecture 32 Identify Kicked Objects
Lecture 33 Gimme! Make a Player Grab Objects
Lecture 34 Make a Player Throw Objects
Section 6: Projects - Introducing Photoshop
Lecture 35 Already Have Photoshop Experience? Skip to Section 8!
Lecture 36 Build a New File in Photoshop
Lecture 37 Navigate Photoshop Controls
Lecture 38 Your Cheat Sheet! Fundamental Tools Explained
Lecture 39 How to Use Primary Tools
Lecture 40 How to Use Secondary Tools
Lecture 41 Learn about Basic Layers
Lecture 42 Example - Paint
Lecture 43 Introducing Adjustment Layers
Lecture 44 Adjustment Layers Continued
Lecture 45 Adjustment Layers Finale
Lecture 46 Modify an Image: Transform Tool
Lecture 47 More about the Transform Tool
Lecture 48 Select Color Ranges
Lecture 49 Access Image Settings
Lecture 50 Adjust Images
Lecture 51 Photoshop Fun!
Lecture 52 More Fun in Photoshop
Lecture 53 Use Rulers
Section 7: Project - Make Art for a Unity Game
Lecture 54 Set Up a Photoshop Project
Lecture 55 Street (Background)
Lecture 56 Sidewalk (Background)
Lecture 57 Wood Fence (Background)
Lecture 58 Chain Fence (Background)
Lecture 59 Cityscape (Background)
Lecture 60 Cardboard Box
Lecture 61 Trash Can
Lecture 62 Barrels
Lecture 63 Character in Idle Mode
Lecture 64 Character in Punch Mode
Lecture 65 Character in Kick Mode
Lecture 66 Character Holding and Tossing Items
Lecture 67 Character Running
Lecture 68 Enemy Character
Lecture 69 Dragoon Exports
Section 8: Project - Finish a Game in Unity
Lecture 70 Integrate Art into Unity
Lecture 71 Animate a Player
Lecture 72 Order in Layer
Lecture 73 Design an Interface
Lecture 74 Player 2
Lecture 75 Decrease Health Points
Lecture 76 Multiple Hits
Lecture 77 Restart a Game
Lecture 78 Audio - Game Sound FX
Lecture 79 Challenge Time!
Section 9: Project Source Files
Lecture 80 Source Code and Art Assets
Section 10: Introducing Apple Watch App Development
Lecture 81 Already Have Xcode Experience? Skip to Section 17!
Lecture 82 What Will I Learn About Swift?
Lecture 83 How to Get Xcode (FREE)
Lecture 84 Don't Have a Mac Computer?
Lecture 85 How to Download Xcode 9
Lecture 86 Note that Beta is Free
Section 11: Variables and Constants (Swift 4 Language Basics)
Lecture 87 What Will I Learn In This Section?
Lecture 88 Introducing Variables and Constants
Lecture 89 Primitive Variable Types
Lecture 90 String Type
Lecture 91 Nil Values
Lecture 92 Tuple Type (Int, (Int, Int))
Lecture 93 Convert Between Variable Types
Lecture 94 Assign a Value to a Variable with the Assignment Operator ( = )
Lecture 95 Use the Conditional Operator (? :)
Lecture 96 Source Code
Section 12: Collection Types (Swift 4 Language Basics)
Lecture 97 What Will I Learn In This Section?
Lecture 98 Introducing Collection Types (Arrays, Sets and Dictionaries)
Lecture 99 Create Arrays
Lecture 100 Common Array Operations
Lecture 101 Multidimensional Arrays
Lecture 102 Learn about Ranges
Lecture 103 Source Code
Section 13: Control Flow (Swift 4 Language Basics)
Lecture 104 What Will I Learn In This Section?
Lecture 105 If and Else Statements
Lecture 106 Else If Statements
Lecture 107 Multiple Simultaneous Tests
Lecture 108 Switch Statements
Lecture 109 Switch Statements (Advanced Techniques)
Lecture 110 Test for Nil Values
Lecture 111 While Loops
Lecture 112 For...In Loops
Lecture 113 For...In Loops (Continued)
Lecture 114 Complex Loops and Loop Control Statements
Lecture 115 Source Code
Section 14: Functions (Swift 4 Language Basics)
Lecture 116 Introducing Functions
Lecture 117 Function Parameters
Lecture 118 Return Statements
Lecture 119 Argument Labels (Parameter Variations)
Lecture 120 Default Values (Parameter Variations)
Lecture 121 InOut Parameters (Parameter Variations)
Lecture 122 Variadic Parameters (Parameter Variations)
Lecture 123 Return Multiple Values Simultaneously
Lecture 124 Source Code
Section 15: Classes, Structures and Enumerations (Swift 4 Language Basics)
Lecture 125 What Will I Learn In This Section?
Lecture 126 Learn about Classes
Lecture 127 Add to Class Implementation (Properties as Fields)
Lecture 128 Custom Getters and Setters
Lecture 129 Learn about Calculated Properties
Lecture 130 Variable Scope and Self
Lecture 131 Lazy and Static Variables
Lecture 132 Behavior as Instance Methods
Lecture 133 Class Type Methods
Lecture 134 Class Instances as Field Variables
Lecture 135 Inheritance, Subclassing and Superclassing
Lecture 136 Override Initializers
Lecture 137 Override Properties
Lecture 138 Override Methods
Lecture 139 Learn about Structures
Lecture 140 Learn about Enumerations
Lecture 141 Compare Classes, Structs and Enums
Lecture 142 Source Code
Section 16: Introduction to Xcode
Lecture 143 Introduction and Demonstration
Lecture 144 Introducing the Interface
Lecture 145 Introducing the File System
Lecture 146 Introducing the ViewController
Lecture 147 Introducing the Storyboard File
Lecture 148 Connect Outlets and Actions
Lecture 149 Run an App
Lecture 150 Debug an App
Lecture 151 Source Code
Section 17: WatchKit Essentials
Lecture 152 Set Up a Project: User Interface Essentials
Lecture 153 Size and Scale
Lecture 154 Hide Objects
Lecture 155 Source Code
Section 18: Label Interface (WatchKit)
Lecture 156 Style, Multiline, Code and Color
Lecture 157 Make a Counter
Lecture 158 Learn about Attributed String
Lecture 159 Source Code
Section 19: Date Interface (WatchKit)
Lecture 160 Introduction and Formatting
Lecture 161 Set Different Calendars and Timezones
Lecture 162 Slight Refactor
Lecture 163 Source Code
Section 20: Timer Interface (WatchKit)
Lecture 164 Introducing Timers
Lecture 165 Start and Stop a Timer
Lecture 166 Set the Date
Lecture 167 Capture the Date for a Timer
Lecture 168 Slight Refactor
Lecture 169 Add Total Elapsed Timer
Lecture 170 Add Loop Timer
Lecture 171 Final Touches
Lecture 172 Source Code
Section 21: Button Interface (WatchKit)
Lecture 173 Introducing Buttons
Lecture 174 Set Content with Code
Lecture 175 Slight Refactor
Lecture 176 Make a Game
Lecture 177 Slight Refactor
Lecture 178 Source Code
Section 22: Switch Interface (WatchKit)
Lecture 179 Introducing Switches
Lecture 180 Set Up Code
Lecture 181 Enable and Disable Switches
Lecture 182 Example of Using a Switch
Lecture 183 Refactor
Lecture 184 Source Code
Section 23: Slider Interface (WatchKit)
Lecture 185 Introducing Sliders
Lecture 186 Images, Change Colors and Resize with Sliders
Lecture 187 Keep Track of Value
Lecture 188 Set Value
Lecture 189 Source Code
Section 24: Picker Interface (WatchKit)
Lecture 190 Make a Style Picker
Lecture 191 Sequence Picker
Lecture 192 Set Selected Item Index and Select Values
Lecture 193 Set Coordinated Animation
Lecture 194 Source Code
Section 25: Image Interface (WatchKit)
Lecture 195 Introducing Images
Lecture 196 Template Images and Animation
Lecture 197 Load Images
Lecture 198 Make Animations and Set Duration
Lecture 199 Source Code
Section 26: Video and Audio (WatchKit)
Lecture 200 Introducing WKInterfaceMovie
Lecture 201 Load URL
Lecture 202 Inline Movie
Lecture 203 Source Code
Section 27: Interface Table (WatchKit)
Lecture 204 Introducing Tables
Lecture 205 Learn about Rows
Lecture 206 Optional Bind in For Loop
Lecture 207 Delete and Scroll to Rows
Lecture 208 Trigger Action on Row Selection
Lecture 209 Trigger Segues
Lecture 210 Vertical Detail Paging
Lecture 211 Source Code
Section 28: Menu Interface (WatchKit)
Lecture 212 Introducing Menus
Lecture 213 Use Your Own Images!
Lecture 214 Program Menus and Menu Items
Lecture 215 Source Code
Section 29: Taps and Gestures (WatchKit)
Lecture 216 Taps
Lecture 217 Swipes
Lecture 218 Change Swipe Direction
Lecture 219 A Long Press
Lecture 220 Handle Pan Gestures
Lecture 221 Final Words
Lecture 222 Source Code
Section 30: Activity Ring Interface (WatchKit)
Lecture 223 Introducing Activity Ring
Lecture 224 Animate Changes
Lecture 225 Set Animation to False
Lecture 226 Final Words
Lecture 227 Source Code
Section 31: Text and Emoji Input (WatchKit)
Lecture 228 Input Text
Lecture 229 Input and Animate Emojis
Lecture 230 Slight Refactor
Lecture 231 Source Code
Section 32: Free Book and Webinar
Lecture 232 Free $25.99 eBook (Ultimate iOS 10, Xcode 8 Developer)
Lecture 233 Please rate this course
Lecture 234 Bonus Lecture: Free $200 Webinar
Complete beginners. No prior coding or digital art skills necessary.,People who want to make games and watch apps!
Screenshots

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https://rapidgator.net/file/ea7253cb7f8c7b6d0a790b6b3c57fe5d/Hacking_Unity_and_WatchKit_Make_Games_and_Apple_Watch_Apps.part1.rar.html
https://rapidgator.net/file/1332082e65b204c5c562905d13fbc348/Hacking_Unity_and_WatchKit_Make_Games_and_Apple_Watch_Apps.part2.rar.html
https://rapidgator.net/file/9186ef42749096ceccbe6448555d61f8/Hacking_Unity_and_WatchKit_Make_Games_and_Apple_Watch_Apps.part3.rar.html
https://rapidgator.net/file/23f189ec8c4b0da4b9df8422ce10aadd/Hacking_Unity_and_WatchKit_Make_Games_and_Apple_Watch_Apps.part4.rar.html
https://rapidgator.net/file/459c2e817f6f294a861a7ec8873275b5/Hacking_Unity_and_WatchKit_Make_Games_and_Apple_Watch_Apps.part5.rar.html

https://uploadgig.com/file/download/f41897686590389e/Hacking_Unity_and_WatchKit_Make_Games_and_Apple_Watch_Apps.part1.rar
https://uploadgig.com/file/download/d02789322e812078/Hacking_Unity_and_WatchKit_Make_Games_and_Apple_Watch_Apps.part2.rar
https://uploadgig.com/file/download/cb289Af9E4a91a3c/Hacking_Unity_and_WatchKit_Make_Games_and_Apple_Watch_Apps.part3.rar
https://uploadgig.com/file/download/3ff4cEbb10115965/Hacking_Unity_and_WatchKit_Make_Games_and_Apple_Watch_Apps.part4.rar
https://uploadgig.com/file/download/53ff817A9872D0D3/Hacking_Unity_and_WatchKit_Make_Games_and_Apple_Watch_Apps.part5.rar