![Rebelway - Houdini Advanced FX RISE (Week 1 - 8)]()
Video: h264, yuv420p, 1920x1080, 4648 kb/s, 30.00 fps | Audio: aac, 48000 Hz, 2 channels, s16, 317 kb/s
Genre: eLearning | Duration: Week 1 - 8 | Language: English | File size: 28 GB
Week 01
* Project overview, idea and concept.
* Visual story telling.
* Tasks, budgeting, hardware requirement.
* Overview of the assets, environment and how to create something different.
* Tools: what's available and what's not.
* Houdini 18 features and how to incorporate them into production.
Week 02
* Houdini 18 rbd workflow.
* Ways to create a ground collapse.
* Guided rbd simulation.
* Creating the initial ground collapse using rbd-bullet in sops.
* Overview of the assets, environment and how to create something different.
* Create a universal and flexible debris system.
Week 03
* Universal and simple render-time edge displacement with texture preservation.
* Creating a universal system to reapply the render-time edge displacement back in Houdini to get proper cracks for realistic collision and emission.
Week 04
Week 05
* Create the crack propagation FX and the various simulations that go with it.
* Flowing lava workflow.
Week 06
* Create an efficient system to post-simulate particles that match the smoke simulation without having to cache velocity field.
* Advance ember motion and simulation.
Week 07
* Large scale dust and smoke simulation using Houdini 18.
Week 08
* Workflow to efficiently render rigid body simulation.
* Thought process on how to break up the various passes that will give us the most flexibility in comp.
* Shading and lighting the ground collapse scene.
* Shading the embers, lightning propagation.
* Shading the fire and smoke.
* Atmospherics.
Homepage
https://www.rebelway.net/advanced-houdini-fx-course-rise