Free Download Artstation – Model and Texture A Game Asset – Full Process"
Model and Texture A Game Asset – Full Process" is a comprehensive tutorial that walks you through the complete workflow of creating a game asset. You will learn how to build an optimized 3D model, texture it professionally, and render it in real-time.
This tutorial begins with creating a high-resolution Sub-D model, converting it into a game-ready asset with efficient UV mapping, and texturing it in Substance Painter. Finally, you'll learn how to render the model in Marmoset Toolbag and add a unique holographic animation.
What You Will Learn ✅ Creating a high-resolution model using SubD modeling
✅ Converting a high-poly model into a game-ready asset
✅ UV Mapping and optimizing UV space
✅ Baking Normal Maps with Substance Painter
✅ Adding textures and decals in Substance Painter
✅ Rendering a sci-fi crate in real-time using Marmoset Toolbag
✅ Creating a holographic animation in Toolbag
Course Details 🕒
Duration: Over 10 hours of video tutorials
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Playback Speed: Normal speed (No time-lapse or fast-forward)
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Audio Commentary: Real-time explanations in English
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Software Used: -
Maya (Modeling)
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Substance Painter (Baking & Texturing)
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Marmoset Toolbag (Real-time Rendering)
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Additional Files: Includes the final Marmoset Toolbag scene with the sci-fi crate and all necessary textures
More Information ✅
Official Page: Click here ✅
Category: Digital Art & 3D Design , Game Development
If you're looking to master game asset creation, this tutorial is perfect for you! 🚀
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