Support engine version: 2020.3.0 or higher.
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Editor and runtime tool for baking Shader Graph nodes into a common texture file(s). Useful for creating procedural, gradient, noise or custom effect textures, generating normal and other types of maps, optimizing shader by replacing a complex set of static nodes with just a texture, creating frame atlases, generating image sequences, Texture2DArray and Texture3D assets.
Note:
Tool bakes into a texture only those nodes whose data is available (can be adjusted and previewed) inside the Shader Graph itself and cannot be used for baking mesh, camera or any scene object related data. Version: 2023.2 Home Page: https://assetstore.unity.com/packages/tools/utilities/shader-graph-baker-234395
With our collection game assets 3D models, you can download
Unity Tools Shader Graph Baker v2023.2 Unity or Unreal Engine-ready resources to enhance your game design process. We understand the importance of having right tools at your disposal, which is why we've curated a diverse selection of assets to cater to every genre and style