Easy to setup system that makes AI moving on navmeshes a lot more smooth and natural without forcing any rotation/movement limitations to your Character (or Pawn) and with no any compromises on performance side.
Features:
Easy to setup, no coding skills required
Contains 1 actor component, 2 blueprint nodes, 1 behavior tree task
Compatible both with Characters and Pawns
Compatible both with RVO Avoidance and Crowd Manager, but not at perfect level in some cases
Very well optimized - no performance drops at least on modern $100 CPUs (tested with 100+ actors)
Has fully commented code - hundreds of lines of comments
Code is fairly flexible for inheritance and your further code modifications Version: 1.1.3 (5.3)
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Unreal Engine Code Plugins AI Spline-Based Movement System v1.1.3 (5.3) Unity or Unreal Engine-ready resources to enhance your game design process. We understand the importance of having right tools at your disposal, which is why we've curated a diverse selection of assets to cater to every genre and style