Unreal Engine Code Plugins Advanced Flock System v1.3.4 (5.3-5.4)

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Unreal Engine Code Plugins Advanced Flock System v1.3.4 (5.3-5.4)


Fish react to any primitive objects with a collision of any complexity and react on any pawn or characters. This plugin uses multithreading.

Advanced Flock System Is suitable for creating a simulation of a fish herd.

Easy use! This plugin uses multithreading.

Fish can move in Box or a free-range. Fish react to any primitive objects with a collision of any complexity and react on any pawn or characters.

The core code is realized by C++. The main thread only move instances. In the background, threads calculate all logic flock system for more FPS.

It has a large number of different settings so that you can achieve the desired effect.

Features:

5000 fish instances 120+ FPS. 20000 fish instances 50-60 FPS on AMD Ryzen 5 2700x.
You can select the desired number of threads and the number of fish instances!
One C++ class
Two actor blueprint
3 Fish static mesh
1 Aquarium static mesh
3 Materials for fish with animation wings
Texture Resolutions 1024x1024
One BP class Pawn for testing
Doesn't require knowledge of C ++ Version: 1.3.4 (5.3-5.4)
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